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Old Mar 05, 2006, 11:38 PM // 23:38   #21
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I think the shields probably should have been updated on a % basis. If +45 was 100% before then your shield should have scaled to the newly raised 100% of +60.

As you say, you bought the shield because it was perfect and it should still be perfect.

This is not ANet nerfing the Lt. Helm or fixing an old incorrect stat that exceeded the max limitation this is them effectively raising the upper limit. If, and yes this will NOT happen, they raised the lvl cap to 30 yet told us that characters created prior to this new change cannot raise past lvl 20 and that we needed to delete our characters and start fresh to attain lvl 30 it would be prett crappy. This is the choice you are faced with, 'start over' and get the now perfect shield or be stuck at the previous mark of perfection that has since been raised.

I understand why this change was made but as I stated i believe a shield that had a 100% mod (ie. perfect) should scale to the new 100%.

What's next, raising the sword dmg to 26 and devestating those who've sunk huge amounts of money into perfect/near perfect Crystalines?
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Old Mar 05, 2006, 11:49 PM // 23:49   #22
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Quote:
Originally Posted by Sk23Von
Either way, you suffered from being the owner of an outdated item. Bummer. Its annoying when it happens, but there is nothing you can do about it, nor does ANet owe you anything for this happening.
Here's the thing... THIS DOES NOT HAPPEN. ANet has never changed the max on a mod thus their are no 'outdated' weapons and items. Sure, they've released the green items but a perfect sundering flatbow is STILL as good as Drago's it's just now easier to attain an item with those perfect stats.

The reason this is a big deal is because when they changed the maximum for the mod they altered a stat which was set in stone and which people never imagined could change, let alone would change. The market bore the price that was paid for that shield because it was perfect, if ANet sees fit to tweak such intrigal parts of this game this far out what's next?

This is a change to a fundamental stat that should be unchangable, yes +60 is a better number because you are hexed far less than enchanted and the bonus should be bigger. If they want to raise the stat then raise it but update the items as I suggested in my above post on a % scale.
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Old Mar 05, 2006, 11:51 PM // 23:51   #23
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Quote:
Originally Posted by unienaule
Some facts for those who don't know what's going on:
1) These shields (meaning +60 while hexed) EXIST IN PvP.
2) The old ones were +45 while hexed at maximum.
3) The collectors shield wasn't updated.

The only way to get one in PvE (at the moment I hope) is to have it drop. Post more flames and you'll just get more user notes.
I see is as an unbalance item either way. They just got done with the HoD helm then they toss this shield in.
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Old Mar 05, 2006, 11:57 PM // 23:57   #24
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Ouch, didnt even notice that.
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Old Mar 06, 2006, 12:06 AM // 00:06   #25
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Reading a couple of these posts, you have to actually remember that it works both ways; remember the 20/20 Rockmolder? That didn't get nerfed down, if you're lucky to own one of those, good on you. All that happened with your shield is the opposite; a buff was added but you have to keep what you have. Bad luck on your part, but if you require a buff, all those rockmolders require a nerf.
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Old Mar 06, 2006, 12:07 AM // 00:07   #26
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What is so wrong about this?

It happens every day that a product is upgraded and the former premium version of the product becomes technologically outdated and loses its status.

Just think about how much you spent for your computer when you got it... and how much it is worth at this moment and how many better computers for even less money you could buy now.
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Old Mar 06, 2006, 12:08 AM // 00:08   #27
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Until a PVE player shows a screenshot of a gold 60/3 shield, we have no confirmation whatsoever that such a shield even exists outside of PVP. It would stand to reason that since the health modifier varies from min to max, that we should have seen some 51/3 hexed or 48/3 hexed or 55/3 hexed shields by now. To my knowledge these haven't shown up yet. There's a possibility that in PVE 45 hexed, stance, enchanted, 30 unconditional, are still the max health bonuses. Until there's tangible proof that monsters / chests drop better shields, yours IS still perfect. The only thing that was confirmed by Anet is -5/20% as a new modifier. You can only have 2 bonuses on a gold shield, so at best, your 45/3 would have become a 45/5(20%), which personally I wouldn't take over a fixed modifier, or a -3 hexed / -5(20%).
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Old Mar 06, 2006, 12:15 AM // 00:15   #28
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Nice shield. Yep shame its taken such a big hit.

With the general proliferation and continued rollout of greens, I've pretty much decided that it isn't worth paying very much at all for rare gold items. Change of item stats is just something else to watch out for I guess....

Even though A.Net create goldsinks, these updates now make me leave my gold quietly accumulating in storage. After all, today's valued gold item is potentially tomorrow's green or merchant fodder.
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Old Mar 06, 2006, 12:22 AM // 00:22   #29
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Quote:
Originally Posted by Pandora's box
Sigh... I get your feelings but please explain: Why did you pay so much for that shield when you could have gotten a shield with +43 health, -2 dmg for *MUCh* less??? Do you really think it makes that much of a difference in a team game?
Probably the same reason some people are satisfied with an Escort and other people may want a Mustang, even though both will satisfactorily achieve the posted speed limits.
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Old Mar 06, 2006, 12:34 AM // 00:34   #30
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Quote:
Originally Posted by kvndoom
Until a PVE player shows a screenshot of a gold 60/3 shield, we have no confirmation whatsoever that such a shield even exists outside of PVP. It would stand to reason that since the health modifier varies from min to max, that we should have seen some 51/3 hexed or 48/3 hexed or 55/3 hexed shields by now. To my knowledge these haven't shown up yet. There's a possibility that in PVE 45 hexed, stance, enchanted, 30 unconditional, are still the max health bonuses. Until there's tangible proof that monsters / chests drop better shields, yours IS still perfect. The only thing that was confirmed by Anet is -5/20% as a new modifier. You can only have 2 bonuses on a gold shield, so at best, your 45/3 would have become a 45/5(20%), which personally I wouldn't take over a fixed modifier, or a -3 hexed / -5(20%).
There was one in the Pc forum.
+50 health while hexed -3.
do a search
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Old Mar 06, 2006, 12:51 AM // 00:51   #31
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While I will never pay 50k+ for any one item... I can understand the OP's frustration here. Imagine if they suddenly put in new weapons with higher max damage. I'm sure you'd get annoyed in having to aquire those weapons all over again.

For me, I dont care about the looks of items or that it even has to be perfect but if they're going to make people aquire items all over again and waste their time, the philosophy of "skill over time" just doesnt apply anymore.

I had farmed for bleached shells a while back to get a collector's +45 while hexed shield and it wasnt fun. Now I may have to do it again? And the shield isnt even updated on the collector.

Yes, my current shield hasnt changed but I happen to PVP as well. So my shield is going to be inferior to the PVP version. And please dont tell me that I shouldnt use a PVE character to PVP. The option is there and ANET certainly does want people to play both aspects.
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Old Mar 06, 2006, 01:02 AM // 01:02   #32
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I was tryin to look up that shield +50/3 but the
search is disable. Hear is a picture of a +50 while hexed
-2 while enchanted
http://img96.imageshack.us/img96/9798/tsaka7ub.png
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Old Mar 06, 2006, 01:08 AM // 01:08   #33
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Quote:
Originally Posted by Naxohs Seralna
The only words that come to mind are...

...well said! Kane has no right to put you down because he has a different opinion about an in-game shield.
Didn't intend to "put anyone down", just commenting because I only paid 30k for the same thing. Sheesh! Sometimes I forget to add a smiley or a tongue-in-cheek emote to my posts, so go easy, would you?

Yes, 30K, and looking back, mine was a skeleton shield... not a tall.

And by the way, I had one of those 20/20 Axes and I didn't bitch when it was nerfed.

Last edited by KANE OG; Mar 06, 2006 at 01:48 AM // 01:48..
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Old Mar 06, 2006, 01:17 AM // 01:17   #34
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tough luck, but nothing more.
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Old Mar 06, 2006, 01:27 AM // 01:27   #35
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Quote:
Originally Posted by Loviatar
i am saying that you have the same shield with the same stats/skin that you paid for.

you bought that shield *as is with no guarantee*

you did not buy a *perfect* shield you bought the best available *at that time*

what Anet has done in effect is introduce a new improved shield and they are not upgrading the old shield.

you still have the shield you paid for

Anet states things in the game will change and you have seen many items changed or removed

HOD sword/helm ring a bell?
I agree completely. The effectiveness of your shield has not changed at all, unless you are preoccupied with pvp? But in that case you could get a shield of that callibur for free, couldnt you. The difference is so small, why make such a fuss?

Also, Eet Gnomesmasher, the collector shield for bleached shells is actually +45 and -2 damage while in a stance.

Last edited by Kurow; Mar 06, 2006 at 01:30 AM // 01:30..
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Old Mar 06, 2006, 01:34 AM // 01:34   #36
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Welcome to the world of Upgrading. so basically what you're saying is that since the updated the items a little and yours was max yours should have been upgraded?

Its the economy flow..

Say you put out into the market a Graphics card and a bunch of people pay a bunch of money for them. Well as Tech gets better you make a Better card. Do you Really expect the company to say ok! We made a new card everyone who bought an old one come on in and we'll upgrade you for free! NO! why not you ask? that business would run out of money..

so in simple terms Doesnt matter what you buy in the future things will be better so expect anything you buy to drop in price.
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Old Mar 06, 2006, 01:37 AM // 01:37   #37
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I'm saying that suppose you bought what was a 100% shield, and now it's lowered to a 75% shield. That's what Anet did. Guild Wars is not about just simple numbers, it's about ratios. That's the whole point of balance. You don't just make everything more and more powerful because that doesn't make it any better when everything else gets better too. In other words, it is as though they decided to make his shield not as good as it was before. Have they done this before? Yeah, to things which were 1)Clearly exploits (Dual-wrap axe) 2)Somehow entered wrongly (20/20 rockmolders) and 3)Needed a re-balance (HoD helmet) The difference? This wasn't entered wrongly or an exploit. If it was balance, then yes, the HoD helmets were ALL reduced to 20% hex duration. Not just the new ones. Are there that many people affected by this? Not really since it's an unpopular shield mod. But say they raised sword damage to 16-23. Or spell recharge chances in an attribute line to 25% because they decided it wasn't good enough. As they say in sports, "The broken ankle only hurts if it's yours."

And Zerg, things in Guild Wars are not going to get better. There isn't going to be higher level armor than we have now. Since all the chapters can play together, it's not going to happen.
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Old Mar 06, 2006, 01:41 AM // 01:41   #38
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Non-max items are not completely wrothless u know.....
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Old Mar 06, 2006, 01:50 AM // 01:50   #39
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Kinda being an a-hole but "nothing lasts forever".

Runes before trader came out were fluctuating like crazy and were about 1plat a piece. Now what are they? 100g for a major? 1-2plat for superior (sans vigor/absorption)?

Seriously, I always consider my purchases and whether they are worth it. You took a risk and now you paid for it. If you had 100plat in money in real life it is like making an investment in a small house. Ten years down the line it might be worth 10% of what it is now if the neighborhood gets worse.

Another reason why I use collector's weapons. The most I will spend on a weapon/item is 10plat.

My policy is if you didn't find it yourself don't buy it. 15>50 isn't so much better than 13>50. Neither is 60 hp compared to 45.

If they changed the max damage of swords to 19-26 I would not break a sweat. All mine were bought for <10plat.

Last edited by LifeInfusion; Mar 06, 2006 at 01:55 AM // 01:55..
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Old Mar 06, 2006, 01:57 AM // 01:57   #40
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I dont know. I have traded ingame for a perfect FDS and perfect Stormbow and if all of a sudden they changed 15>50 to lets say 20>50, I would be royally pissed off...
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